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Fire Emblem: Genealogy of the Holy War


Super Nintendo Fantrad English 2
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Fire Emblem: Genealogy of the Holy War

Genre : RPG - Tactical

Multiplayer : 1 player

Year : 1996

Developer : Intelligent Systems

Publisher : Nintendo

By TompouceGabriel :

8

5 /5

Fire Emblem: Seisen no Keifu is the fourth installment in the popular strategy series, set in the continent of Jugdral, southeast of Akaneia. The game's first fifth chapters follow the Prince of Chalphy, Sigurd -- from there, his son Celis becomes the protagonist. The game uses the same turn-based strategy gameplay as its predecessors, but changes up the promotion system by making it entirely level-based, adds RPG-style status effects, and introduces the concept of the weapons triangle, in that a sword is strong against an axe, spear against the sword, and axe against the spear. Seisen no Keifu also featured much larger maps than previous titles (though a lower number of them -- 12 in all) and a handful of new units, such as the Troubadour, Dragon Master, and Falcon Knight. The game was released late in the Super Famicom's lifecycle in Japan and never published internationally.

Further information :

Dark Twilkitri Net Translation Division: https://www.romhacking.net/translations/865/

Gharnef: https://forums.serenesforest.net/index.php?/topic/39994-gharnefs-improved-fe4-translation-patch/

Naga: https://www.romhacking.net/forum/index.php/topic,21199.0.html
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Alternative versions

    Fire Emblem: Genealogy of the Holy War FrenchFantrad See
    Fire Emblem: Seisen no Keifu Japanese See

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Recommended Comments

OK.  For an SNES game is seems to be well developed and runs really smooth showing the greatness of Fire Emblem.  However, there were some limitations that make me think this was not FULLY developed.  The biggest problem I noticed is with item transfer that will handicap your army.  You can't transfer items to other units.  Since the armoury only sells a finite amount of items, one unit could be left using an iron weapon against strong units. A unit finds a weapon they can't use and can't transfer it to unit that CAN use. So that unit is stuck with an unusable weapon. If you put it in storage, only the unit that placed it in storage can access it.  I see you can't equip special items like rings because there is not way to equip it.  You can see you are carrying it, but no way to equip it. So players, if I'm missing something please advise whatever language you command.  

If you have the time, it is worth a playthrough......

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