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  2. GambierBae

    Doom 3

    Doom 3 (stylized as D00M3) is a science fiction survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was first released for Microsoft Windows on August 3, 2004. Developer Vicarious Visions ported the game to the Xbox console (also backwards compatible to the Xbox 360), releasing it on April 3, 2005. British developers Splash Damage also assisted in design for the multiplayer elements of the game.

    The game is a reboot of the Doom franchise, disregarding storylines of the previous Doom video games, it is however a prequel to Doom I and II (according to the Doom RPG website they are all part of the same universe, it places Doom RPG as a sequel to Doom 3, and prequel to Doom/Doom II all starring the same marine character. Doom 3 is set in 2145 on Mars, where a military-industrial conglomerate has set up a scientific research facility to research into fields such as teleportation, biological research and advanced weapons design. However, the teleportation experiments inadvertently open a gateway to Hell, resulting in a catastrophic invasion by demons. The player, an anonymous space marine, must fight through the base and find a way to stop the demons attacking Earth.
  3. Today
  4. In Urban Chaos: Riot Response, you play as Nick Mason, a member of a new anti-terrorist team named T-Zero. Terrorists and gang members have destroyed your city, and your goal is to bring order back to the city while destroying any terrorists and gang members you encounter. Since your enemies are armed to the teeth (usually with meat cleavers, Molotov cocktails, and sawed-off shotguns), you're equipped with a riot shield that can be used by holding the left trigger. It can absorb an infinite amount of projectiles, but you cannot shoot while you are using it. You can get the assistance of firefighters to put out fires, and medics to replenish your health.

    Your weapons can be upgraded by earning medals during your missions. You can earn these medals by scoring headshots, arresting enemies with your taser (as opposed to killing them), collecting gang masks, etc. You can even unlock extra missions and weapons by arresting gang leaders at the end of each level, so that the police can interrogate him and find out the gang's next move.
  5. Burnout: Revenge is a single-player and multiplayer arcade-style racing game focused on high-speed competition and vehicular destruction. Players race through dense traffic and urban environments where victory depends not only on finishing first but also on aggressively eliminating rivals through spectacular crashes known as takedowns.

    The game expands the series’ signature formula with new mechanics that emphasize aggression and momentum. Impact Time returns, slowing down the action during collisions to highlight the crash and allowing players to steer their wrecked car using Aftertouch to cause secondary accidents. Crashbreakers, explosive detonations of wrecked vehicles, now appear in both crash events and some standard races. A key new feature is traffic checking, which lets players slam same-direction civilian vehicles into opponents, turning regular cars into offensive tools. Successfully chaining reckless driving maneuvers such as drifts, near-misses, and takedowns builds boost, while wins and signature takedowns increase the player’s Revenge Rank, unlocking new cars and events.

    Game modes include traditional races, grand prix circuits, and time-based Burning Laps, alongside modes that reward destruction. Road Rage challenges players to take down as many rivals as possible before time or car health runs out. Traffic Attack, introduced in this installment, tasks players with wrecking civilian traffic for points against the clock. Eliminator races remove the last-place driver each lap until one remains. Crash Mode returns in a revised form: instead of free acceleration into intersections, players must time their boost at the start, then rely on steering, Aftertouch, and Crashbreakers to maximize chaos.

    The single-player World Tour mode spans multiple tiers across real-world-inspired tracks set in the United States, Europe, and Asia, offering a wide variety of vehicles from compact cars to supercars and heavy muscle machines. Performance medals in events contribute to unlocking new rides and additional challenges.

    Multiplayer options are available both offline and online. Offline play includes two-player split-screen races, Traffic Attack competitions, and party-style Crash events supporting up to six players in hot-seat mode. Online play supports up to six players in competitive races and crash-based events, with features that allow players to upload and share replays of record-breaking performances.
  6. Burnout: Revenge is a single-player and multiplayer arcade-style racing game focused on high-speed competition and vehicular destruction. Players race through dense traffic and urban environments where victory depends not only on finishing first but also on aggressively eliminating rivals through spectacular crashes known as takedowns.

    The game expands the series’ signature formula with new mechanics that emphasize aggression and momentum. Impact Time returns, slowing down the action during collisions to highlight the crash and allowing players to steer their wrecked car using Aftertouch to cause secondary accidents. Crashbreakers, explosive detonations of wrecked vehicles, now appear in both crash events and some standard races. A key new feature is traffic checking, which lets players slam same-direction civilian vehicles into opponents, turning regular cars into offensive tools. Successfully chaining reckless driving maneuvers such as drifts, near-misses, and takedowns builds boost, while wins and signature takedowns increase the player’s Revenge Rank, unlocking new cars and events.

    Game modes include traditional races, grand prix circuits, and time-based Burning Laps, alongside modes that reward destruction. Road Rage challenges players to take down as many rivals as possible before time or car health runs out. Traffic Attack, introduced in this installment, tasks players with wrecking civilian traffic for points against the clock. Eliminator races remove the last-place driver each lap until one remains. Crash Mode returns in a revised form: instead of free acceleration into intersections, players must time their boost at the start, then rely on steering, Aftertouch, and Crashbreakers to maximize chaos.

    The single-player World Tour mode spans multiple tiers across real-world-inspired tracks set in the United States, Europe, and Asia, offering a wide variety of vehicles from compact cars to supercars and heavy muscle machines. Performance medals in events contribute to unlocking new rides and additional challenges.

    Multiplayer options are available both offline and online. Offline play includes two-player split-screen races, Traffic Attack competitions, and party-style Crash events supporting up to six players in hot-seat mode. Online play supports up to six players in competitive races and crash-based events, with features that allow players to upload and share replays of record-breaking performances.
  7. Burnout 3: Takedown is a single-player and multiplayer arcade-style racing game. The game places players in high-speed street races across traffic-filled roads and cityscapes, where victory depends not only on speed but also on aggression. Races are designed around the concept of “takedowns,” which reward players for ramming and wrecking rival cars. Each successful takedown adds to a boost meter, enabling prolonged bursts of speed and encouraging a risk-versus-reward style of play.

    The single-player campaign features World Tour mode, a progression system that spans multiple continents and event types. Players earn medals and unlock new cars, events, and tracks by completing challenges. Over 70 vehicles are available across 12 classes, ranging from compact cars and sports models to exotic supercars, buses, and semi trucks. Tracks are spread across more than 40 locations in the United States, Europe, and Asia, each filled with shortcuts, alternate routes, and heavy traffic.

    Combat racing is reinforced with the Aftertouch mechanic, which allows players to steer their wrecked car during slow motion immediately after a crash. This feature can be used to push other vehicles into obstacles, chain together additional wrecks, or secure a last-second takedown. Modes such as Road Rage challenge players to destroy as many rivals as possible before time runs out or their vehicle is totaled, while Burning Lap and Eliminator emphasize precision driving and survival under pressure.

    Crash Mode, first introduced in Burnout 2, returns in expanded form. Players launch their car into intersections packed with traffic and pickups, aiming to cause the highest monetary damage possible. New icons on the road alter outcomes: multipliers increase scores, explosions trigger chain reactions, and cash bonuses add to the tally. Unlike standard races, Crash Mode focuses entirely on orchestrating spectacular pileups rather than finishing first.

    Multiplayer options include split-screen and online play. Party Crash mode supports up to 16 players locally in a pass-the-controller format, while online play allows up to six racers to compete across multiple event types, including Race, Road Rage, and Crash Mode. Performance is tracked with rankings, and successful players unlock more vehicles and event tiers.
  8. Burnout 3: Takedown is a single-player and multiplayer arcade-style racing game. The game places players in high-speed street races across traffic-filled roads and cityscapes, where victory depends not only on speed but also on aggression. Races are designed around the concept of “takedowns,” which reward players for ramming and wrecking rival cars. Each successful takedown adds to a boost meter, enabling prolonged bursts of speed and encouraging a risk-versus-reward style of play.

    The single-player campaign features World Tour mode, a progression system that spans multiple continents and event types. Players earn medals and unlock new cars, events, and tracks by completing challenges. Over 70 vehicles are available across 12 classes, ranging from compact cars and sports models to exotic supercars, buses, and semi trucks. Tracks are spread across more than 40 locations in the United States, Europe, and Asia, each filled with shortcuts, alternate routes, and heavy traffic.

    Combat racing is reinforced with the Aftertouch mechanic, which allows players to steer their wrecked car during slow motion immediately after a crash. This feature can be used to push other vehicles into obstacles, chain together additional wrecks, or secure a last-second takedown. Modes such as Road Rage challenge players to destroy as many rivals as possible before time runs out or their vehicle is totaled, while Burning Lap and Eliminator emphasize precision driving and survival under pressure.

    Crash Mode, first introduced in Burnout 2, returns in expanded form. Players launch their car into intersections packed with traffic and pickups, aiming to cause the highest monetary damage possible. New icons on the road alter outcomes: multipliers increase scores, explosions trigger chain reactions, and cash bonuses add to the tally. Unlike standard races, Crash Mode focuses entirely on orchestrating spectacular pileups rather than finishing first.

    Multiplayer options include split-screen and online play. Party Crash mode supports up to 16 players locally in a pass-the-controller format, while online play allows up to six racers to compete across multiple event types, including Race, Road Rage, and Crash Mode. Performance is tracked with rankings, and successful players unlock more vehicles and event tiers.
  9. GambierBae

    Burnout

    Burnout is an arcade style racing game in the mold of the Test Drive or Need For Speed series. In this game, you are racing on realistic streets with real traffic to contend with.

    There are 6 courses on which to race, 3 of which are reminiscent of Europe, and 3 from the USA. There are several vehicles to choose from, ranging from compact cars to pickups. However, they are not based on real makes and models.

    One notable feature of Burnout is the "Burn Meter." The Burn Meter is a gauge that is filled by performing reckless stunts, like racing into oncoming traffic or power-drifting through corners. Once the Burn Meter is filled, your car gets a super speed boost. If you crash, however, the Burn Meter is reset and must be filled again to achieve a boost.
  10. Racing a car is one thing, but racing into traffic at high speeds, where you are rewarded for the style of your crash, is another. This is the idea behind Burnout 2, which brings new modes and higher speeds compared to the original title. As usual, the aim is to speed around real-life roadways, through the traffic ahead, while avoiding collisions.

    Burnout is a street racing game focused around speed and crashing. Unlike many games that focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built city districts and surrounding areas and implemented the racecourses throughout the streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost "burnout" meter. Speed boosts and jumps aid your attempt to drive past buses, trucks, and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get!

    Burnout 2 contains a full campaign and custom car campaign. While you can unlock regular cars and tracks, later in the campaign you unlock more raceways like reverse tracks and one-way sprints. You can unlock over 20 cars like a Nascar, a 1920s gangster car, a Japanese muscle, and many customized vehicles with custom paint jobs and upgraded stats.

    Along with the same sense of speed and highly detailed crash animations as before, Point of Impact includes new modes of play. Pursuit mode has you playing the cop as you chase down the speeding motorists, and to win you must crash them out of the race. Or you can reverse that with a friend. You can flee from a friend while he attempts to chase you. Crash mode, as the name suggests, forces you to glide into crowded intersections to get the most cars involved in a pile-up as possible. The bigger the crash, the better. Up to 4 players can compete for the best score.

    Training and 2 player racing modes are also included.
  11. Max Payne was a police officer of the New York City police. On one terrible day, his wife and newborn daughter were killed by three junkies, who broke into his apartment after having ingested a new designer drug known as Valkyr. After the tragedy, Max quit the police force and joined the Drug Enforcement Administration. Three years later, during a raid on a mafia compound that was reportedly trafficking Valkyr, his best friend and fellow DEA agent Alex is killed, and he becomes the prime suspect in his murder. Now Max is all alone in the cold, snowy night of New York. The mob is out to get him. The police are out to get him. The only way out is with guns blazing, because he has nothing to lose.

    Max Payne is a third person shooter stylistically influenced by film noir, "hardboiled" detective stories, and Hong-Kong action cinema. Max can perform rolls and leaps to try and dodge enemy fire. The weapons at his disposal range from baseball bats to Ingram sub-machine guns, grenades, Molotov cocktails, and others. A unique feature of the game is the usage of the so-called Bullet Time - a time-slowing ability that was popularized by the first Matrix movie. Activating the Bullet Time slows down everything that happens around Max (including his own movements), allowing for slow, but precise performance of moves to take care of his enemies. A special meter indicates how much time the effect will last, and how long Max needs to wait until it can be activated again.

    Cutscenes in the game are presented as comic book-style graphical panels accompanied by voice-overs.
  12. Two years have passed since Max Payne first embarked on his desperate quest for revenge. Returning to his former position as a detective in the New York City Police Department, Max is assigned to investigate a series of murders carried out by group of contract killers known as the Cleaners. Unexpectedly, Max encounters the enigmatic Mona Sax, whom he assumed dead. People from his past begin to return one by one, and Max gradually realizes that he did not know everything about the mysterious Circle and those who were involved in the murder of his family. Somebody out there is trying to kill Max, and he must find the answers before they succeed.

    Max Payne 2: The Fall of Max Payne is a direct sequel to Max Payne. The game is very similar to its predecessor in gameplay concept and presentation, bringing back noir detective atmosphere, cinematic John Woo-style action, and cutscenes shaped like comic book panels.

    The game is built on the same engine as the predecessor, with several additional special effects and enhancements, such as dynamic shadows and lighting, cubic mapped reflections, and high resolution textures. The Havok engine with ragdoll physics is used to enhance the interactivity with the game world: objects can be moved and destroyed, physically responding to the actions of the player character and opponents.

    A new feature in the sequel is the possibility to use secondary weapons alongside regulars guns, namely melee strikes, grenades and Molotov cocktails. Certain characters will join Max and fight on his side from time to time. The player also controls Mona Sax during a few stages. The Bullet Time feature from the previous game has been upgraded to version 2.0, in which Max's speed in bullet time increases as he gets more kills consecutively.

    During the first playthrough the game only offers one difficulty level. If the player struggles to succeed, the game will automatically lower the difficulty, reducing the effectiveness of enemy fire and increasing the amount of painkillers. Additional difficulty levels are unlocked when the player completes the game, as well as two new modes: New York Minute and Dead Man Walking. The first awards the player with a score for completing a level as quickly as possible, while the second has Max fighting endlessly respawning enemies.
  13. An action/strategy card game set in a post-apocalyptic world where the barren surface world has been covered in mysterious dust and everyone has lost their memories of the world before. A band of humans who have developed special powers called Espers, have discovered two people locked away in hibernation capsules. One person is a mysterious man named Edgar who may harbor answers to why the cataclysm has taken place. The other sleeper is you.

    Phantom Dust boasts over 100 single player quests, more than 300 skills or cards, destructible environments, custom soundtracks, split-screen multiplayer, and online play through Xbox Live, complete with downloadable content such as new cards and skills.
  14. Burnout: Revenge is a single-player and multiplayer arcade-style racing game focused on high-speed competition and vehicular destruction. Players race through dense traffic and urban environments where victory depends not only on finishing first but also on aggressively eliminating rivals through spectacular crashes known as takedowns.

    The game expands the series’ signature formula with new mechanics that emphasize aggression and momentum. Impact Time returns, slowing down the action during collisions to highlight the crash and allowing players to steer their wrecked car using Aftertouch to cause secondary accidents. Crashbreakers, explosive detonations of wrecked vehicles, now appear in both crash events and some standard races. A key new feature is traffic checking, which lets players slam same-direction civilian vehicles into opponents, turning regular cars into offensive tools. Successfully chaining reckless driving maneuvers such as drifts, near-misses, and takedowns builds boost, while wins and signature takedowns increase the player’s Revenge Rank, unlocking new cars and events.

    Game modes include traditional races, grand prix circuits, and time-based Burning Laps, alongside modes that reward destruction. Road Rage challenges players to take down as many rivals as possible before time or car health runs out. Traffic Attack, introduced in this installment, tasks players with wrecking civilian traffic for points against the clock. Eliminator races remove the last-place driver each lap until one remains. Crash Mode returns in a revised form: instead of free acceleration into intersections, players must time their boost at the start, then rely on steering, Aftertouch, and Crashbreakers to maximize chaos.

    The single-player World Tour mode spans multiple tiers across real-world-inspired tracks set in the United States, Europe, and Asia, offering a wide variety of vehicles from compact cars to supercars and heavy muscle machines. Performance medals in events contribute to unlocking new rides and additional challenges.

    Multiplayer options are available both offline and online. Offline play includes two-player split-screen races, Traffic Attack competitions, and party-style Crash events supporting up to six players in hot-seat mode. Online play supports up to six players in competitive races and crash-based events, with features that allow players to upload and share replays of record-breaking performances.
  15. Otogi 2: Immortal Warriors combines fantasy with real life folklore and fast paced action. It starts where its predecessor ended and this time Raikoh, the hero of the first game, is not alone. Five new warriors join him and combine their powers to tackle the task of saving the world from a new demonic threat.

    Gameplay is pretty much your regular hack & slash, and there is lots of it. The player advances through levels, destroying huge amounts of mystical enemies with different attacks, both physical and magical, while collecting experience which lets one improve the skills of the characters. New weapons and accessories can be purchased from a store between levels. Challenge levels separate from the main game open up as levels are completed, such as ones that task you wish surviving against a never ending horde of monsters, or destroying 100 arches in a limited time. Almost everything in the game's levels are destroyable, from trees to buildings, and the six playable characters are all different so one level might be easier to complete with one character than the other.
  16. Gunvalkyrie is an action game that takes place in an alternate Earth where space travel and other technological wonders were made possible in the 19th century. Traveling to the British Empire's colony world Tir na Nog, you must locate Dr. Hebble who has disappeared under mysterious circumstances. You acquire payment depending on how well you perform during missions. Money can be used to upgrade your character and their weapons.
  17. GambierBae

    Amped 2

    Amped 2 is the sequel to Microsoft's first snowboarding game, Amped: Freestyle Snowboarding.The mountains are larger, there are more goals to accomplish, and there is more diversity to the graphics. Many real snowboarding tricks are including, from Indy's and Mute's to Stalefish's and Tailgrabs. Specific to the sequel are kick flips and shove it's, as well as the ability to link tricks together via "butter", similar to Tony Hawk's manual.

    The career mode has you starting out as a level 250 nobody. It's your job to rise the ranks and fight your way to number one in the world. Challenges consist of beating a high score, beating media challenges, performing certain tricks in one run, finding and clearing all the gaps, and knocking down eight snowmen, who taunt you and laugh at you. When you're done with the normal goals, and your player is high enough, you can attempt Sponsor Goals and Photo Shoots, to earn new equipment and further unlock the mountain. Some sponsors may like rails, so you'll have to use just rails to impress them. The photo shoot has you performing tricks to get a set score while going through various rings on a set area of the mountain.

    Once you're finished with single player, you can go online via Xbox Live to play with other people. Your stats will be tracked and you can view your ranking, other player rankings, and where you stand at XSNSports.com. Compete in races, stunt events, or just cruise the mountain.
  18. The stakes are higher in this sequel to Soldier of Fortune. The player is John Mullins, a patriot, weapons specialist and anti-terrorist mercenary, who takes on a new threat bio-terrorist organization and their Gemini virus. His mission is to neutralize the terrorists before they unleash the virus.

    Soldier of Fortune II: Double Helix features over 55 levels and an all new Random Mission Generator mode. The game uses the Quake III: Team Arena engine with GHOUL II technology and its models are designed with 36 damage zones along with 16 dismemberment zones.
  19. A vast underground complex was discovered in Japan. Unexpectedly, an entire race of creatures, known as the T'lan, was found dwelling there, guided by a mysterious being called Nexus. The humans built a research facility near the underground complex, called Site Zero, and sent soldiers to protect the researchers and ensure that the fragile peace between humans and T'lan will last. As Derrick Cole awakens in a recovery facility near Site Zero, he fails to remember anything from his past. Apparently, he was injected T'langen, a fluid that was taken from the T'lan, which has unexpected effects on human organism. As the war between the humans and the T'lan begins, Derrick must first of all find a way to escape, with both sides being hostile to him, unaware of the role he will play in the future of both races.

    Breakdown is a first-person action game. Though Derrick can use firearms, it is not entirely a FPS; much of the game's combat relies on melee moves and combos that Derrick learns, turning the game into a "first-person fighter". An unusual feature of the game is the completely physical interaction with the environment, which strives to be realistic. In order to force Derrick to pick up ammo, operate an object, eat food to restore health, etc., the player has to physically move the controller, imitating corresponding real-life movements.
  20. Amped: Freestyle Snowboarding is a snowboarding game with a large variety of gear, from shirts and pants to jackets and goggles. Players can choose between many snowboards, each licensed from a different sponsor of the game. The goal of the career mode is two rack up as many points as possible and rise in the ranking. This also rewards skill points which can be used to improve the player character's abilities.

    The basic idea is that players find themselves on descending (and branching) courses, overall 120 in three areas, with many possibilities to perform stunts. Of course those are needed to progress in the ranking, but the game takes track of two different scores: the overall course record and media stunts in front of the press. Special events are sponsor races, in which the sponsors have to impressed during the whole race, and duels, in which the course progression of another snowboarder has to emulated and the point result surpassed. The game features a soundtrack of 150 songs along with the possibility to incorporate own music tracks.
  21. A light-gun game in which three cops enter a haunted house to rescue a kidnapped girl. There are also secrets which add to the storyline.

    This game plays like The House of the Dead, but it is different from that. Players one and three are equipped with pistols, which, when charged by pointing the barrel up, can fire more powerful penetrating bullets. This is best used for taking out a group of zombies. Player two is equipped with a shotgun which covers a wider range

    Also known as Hell Night in Europe.
  22. et tu sais ou ce trouve la bel ecaille pour barpeau ?
  23. Le jeu n'est pas en Français, j'ai corrigé ce fait dans la page du jeu.
  24. Louvio

    Reel Fishing

    simulation intéressante, ce jeu était très bien pour l'époque ! encore aujourd'hui il se fait avec plaisir
  25. ça a l'air d'être un bon émulateur mais c'est impossible de paramétrer ma manette avec, le stick est très mal capté et interprété par l'émulateur
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