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Super Mario 65 The Rainbow Stars


Nintendo 64 Hackrom English
Super Mario 65 The Rainbow Stars

Genre : Action - Platformer

Multiplayer : 1 player

Year : 2017

Developer : Skelenio

Weekly games : 2 Growing popularity

Par Volnard57 :

1

5 /5

2 years After the defeat in Super Mario 64, Bowser decides to travel other kingdoms, not only stay in the Mushroom Kingdom, then in one of his many trips finds the "Rainbow Starship", an ancient place where you could see from the sky a rainbow star, Mario is warned of what happens, Bowser and his henchmen open the Castle of the stars, a place where they have control of the stars of Rainbow but to open the worlds need the soul of a princess, then capture Peach. Remember that "Rainbow Starship", is just to see the stars, and "Castle of the Stars" is to get the stars, so Mario is interrupted at home, with the message that Peach has been captured.

Bowser did expect Mario to come to "The Castle of the Stars", so he sets a trap for Mario after opening the second door of the castle of the stars, the trap is to seal Mario for 7 years since Bowser captured Peach (CandyLand) and everything they read in part one of the story, Bowser has been left with absolute power and now has been locked in the "Dark World", along with Peach, a place where all the power of the "Rainbow Stars" is scattered but the only way to get there opening the Rainbow StarShip, but Mario will first need some energy to go to Rainbow Starship, beat Bowser to get Peach and return 7 years in the past.

Super Mario 65 The Rainbow Stars is a major hack made by Skelenio. This hack features a remodeled Mario model to make him look more like his SM64DS counterpart. There are 164 stars in this hack, and the creator considers it a direct sequel to SM64.
Most of the level models in this hack were used from other hacks. Therefore this hack is effectively a collage of levels made by other creators with some minor tweaks to the levels, leading to great inconsistencies in level design and difficulty. Skelenio claims that he had permission before he went and used these levels in his hack, but some of them said he didn't.

A sequel for this hack is planned, and it will be called "Super Mario 65 2: The Alternative Worlds"

The difficulty in this hack varies widely, ranging from moderate to very hard. The first Overworld is not too difficult but will have the occasional tricky star. However the 2nd and 3rd overworlds prove to be very difficult, sometimes about as hard as an extreme hack. Many of the later courses have secrets, reds and panels, meaning you will need expert navigation of already tough levels. The last main course in particular has a lot of quicksand and absurdly tough wall jumps. This is also parted with the fact that there is exactly 100 Coins to be found throughout the level

Further information :

The game needs the expansion pack to work, don't forget to activate it!
In Project64, click on "Options" then on "Settings" in the "Options" tab, you must uncheck the "Hide advanced settings" box. Then you have to go back to the settings, there will be many more tabs, click on "ROM settings", and set the size of the RDRAM to 8mb.

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