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FantradSuper NintendoLive A Live

Live A Live

Console : Super Nintendo

Language : French

Genre : RPG

Multiplayer : 1 player

Year : 1994

Developer : Squaresoft

Publisher : Squaresoft

Weekly games : 2 Decreasing popularity

By TompouceGabriel :


5 /5

In Live a Live, the player controls seven main characters and plays through seven different chapters set in seven different time periods: prehistoric age, old China, feudal Japan, American Old West, modern-day environment, near future on the Earth, and a sci-fi space scenario.

These stories appear to have no common points at first; each one has its own protagonists and goals: the prehistoric chapter is dedicated to love and friendship that existed before humans invented language; the Chinese chapter is a tale of an old master who must choose a perfect apprentice; the Japanese (Bakumatsu period) episode stars a ninja that infiltrates a warlord's castle; the Old West scenario is a classic tale of rivalry and revenge; modern-day story is a simple recounting of a fighting tournament; near future chapter deals with urban life and psychic abilities; finally, the space episode is a horror story in which a robot must investigate mysterious deaths of the crew members.

The player can choose to play the scenarios in any order, but must complete them all in order to unlock the eighth scenario, and eventually the final chapter - both of which explain the connections between the separate stories and deliver the grand finale.

The main gameplay system in Live a Live is that of a Japanese-style role-playing game with turn-based battles. Unlike most games of its kind, the battles take place on a single-screen field, on which the player can freely navigate the characters. Positioning the characters is crucial in many battles, as enemy attacks often have area effects; weapon range also plays a role in combat.

The chapters may vary drastically in gameplay. For example, the ninja chapter is mostly based on stealth; finding ways to avoid the enemies is preferable to engaging them in battles. The near future chapter features mind-reading and other puzzle-solving elements. The sci-fi chapter is unique gameplay-wise, having no battles at all, the gameplay focusing entirely on exploration and gradually solving the mystery.

Further information :

Translation version 1.0

Translation team:

- Bahabulle
- Darsh
- Lady Prismillon
- Lestat
- Meradrin
- PinkTagada
- S.O.R.

Thanks to them.

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User Feedback

Enfin une trad française de ce jeu si peu connu ( et un hit de squaresoft en passant). Et dire que j'étais volontaire pour traduire ce chef d'œuvre. Pauvre de moi !!  J'ai pas encore tester cette version mais je dis un grand merci aux traducteurs. Mes respects chers confrères ! ^^

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Live A Live est une très belle perle de la SNES. Avec un gameplay sympa et une histoire intéressante. Sans compter les graphismes qui sont très beaux et l'OST qui est aussi très sympa. 

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Si j'ai bien compris ce jeu n'était sorti qu'au japon 'a l'époque' alors j'ai juste envie d'adresser un grand merci a toutes celles et ceux qui l'ont traduit en français et bien entendu aussi celles et ceux qui l'ont mis sur le site ...

Messieurs, Dames, je vous salut bien bas 😛

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