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Shadow Hearts


Playstation 2 GermanEnglishFrench 3
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Shadow Hearts

Genre : RPG

Multiplayer : 1 player

Year : 2002

Developer : Sacnoth

Publisher : Ubisoft

By BloodZero :

16

5 /5

Yuri Hyuga is a young harmonixer: a man who possesses the power of transforming into demons. He meets Alice Elliot, a young British girl whose father was brutally murdered, and who is chased by a mysterious warlock who calls himself Roger Bacon. Yuri and Alice travel through the pre-war China, dealing with demons, evil magicians, and Japanese occupation army. The journey eventually takes them and their friends to Europe, where they have to confront their ultimate enemy, but also uncover the truth about their own pasts.

Shadow Hearts is a Japanese-style role-playing game set in a historical period (China and Europe of 1913, one year before the World War I) with plenty of supernatural elements mixed in. The game shares plot-related and stylistic traits with Koudelka, to which it can be considered a sequel. The player navigates a party of characters (up to three active combatants) over pre-rendered backgrounds. Combat with regular enemies occurs randomly. During battles, characters use regular attacks or cast spells. In addition to the regular health (HP) and magic points (MP), each character also has a special SP ("sanity points") bar. Sanity bar is gradually depleted in combat; when characters run out of SP, they become insane and hence uncontrollable, until their sanity is restored with items.

The game implements traditional turn-based combat style for the battles, adding to it a feature called Judgment Ring. Every time a character performs an attack, a ring with a spinning arrow appears on the top of the screen. If the player stops the arrow when it is over a critical area on the ring, the attack will be more powerful. However, missing the larger hit area will cancel the attack completely. Various types of attacks have rings of various difficulty; usually, the more powerful a spell is, the smaller the hit area is on the ring. The Judgment Ring is also used for other purposes; it can help the player reduce prices in stores, and is needed to solve several puzzles.

All characters except Yuri learn new abilities automatically when leveling up. Due to his demon-fusion abilities, Yuri can collect soul energy and use it to acquire various fusion forms. When Yuri transforms into a demon he gains unique abilities, and continues fighting with the party as a controllable character. He also has to travel to a graveyard in his own mental realm from time to time, in order to face his own inner demons and clear Malice, negative vengeful energy the party accumulates by killing enemies.
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Alternative versions

    Shadow Hearts English See
    Shadow Hearts Japanese See

In the same series

    Koudelka French See
    Shadow Hearts: Covenant GermanEnglishSpanishFrenchItalian See
    Shadow Hearts: From the New World English See
    Shadow Hearts: From the New World English See
    Koudelka Italian See
    Koudelka English See
    Koudelka Spanish See
    Koudelka German See
    Shadow Hearts: From the New World (Undub) English See
    Shadow Hearts: Covenant (Undub) English See
    Shadow Hearts: From the New World Japanese See
    Shadow Hearts II Japanese See
    Koudelka English See
    Koudelka Japanese See
    Shadow Hearts II: Director's Cut Japanese See
    Shadow Hearts: Covenant English See

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Recommended Comments

Salut à tous, j'ai déjà joué à ce jeu lorsqu'il est sorti sur PS2, et je l'ai trouvé super, sauf pour les musiques de combat, qui étaient répétitives et un peu niaises.

Il faut y jouer pour ceux qui n'ont pas eu la chance afin de le découvrir !

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Un RPG à l’histoire sombre, parfois glauque, mais vraiment prenant. Il mélange habilement horreur, dark fantasy et une touche de romantisme.

 

Le gameplay, innovant pour l'époque, peut aussi se révéler frustrant lorsqu'on subit des malus… Je parle du système d'anneau de jugement, où il faut appuyer au bon moment pour réussir ses attaques. Ce mécanisme sera d'ailleurs repris dans les deux opus suivants.

 

Petit bémol : l'histoire semble assez courte. Je recommande surtout le 2, Shadow Hearts: Covenant, qui est la suite directe du premier, bien plus long et absolument excellent.

 

Concernant la musique, pour répondre au commentaire précédent : oui, c'est répétitif… comme dans tous les RPG de l'époque, j'ai envie de dire. Mais ce n’est pas gnangnan, au contraire, cela accompagne bien l'ambiance sombre et inquiétante par moments.

Évidemment, le 2 a tout surpassé, mais ça reste largement meilleur que le 3.

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Bonjour à tous. J'aimerais savoir s'il est possible d'accentuer les couleurs de la roue. J'ai des difficultés à distinguer certaines couleurs et, en combat, je peine à voir les zones rouges (critiques). De plus, au début, pour l'écluse, je ne perçois qu'une roue vide. Je vous remercie par avance.

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