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Mario Party: Soul of Japan

Par
Volnard57
:
At first the map seems a bit straight-forward and easy, but once a star jumps to a different location, it leaves an !-space behind, causing for trouble! In total of 7 different star locations, that really makes this board pretty challenging at some point. And to make things worse, there are two passable !-spaces too, so that everyone can have at least one Chance Time! (The ?-Space are planned to become a happening event to make the star location warp to a different star location, once there's a way to create our own happening events, then this will be added in.)
This map had one background for the map itself, and one background picture for all the scenes, so some cutscenes (like the Ending Ceremony) are out of place.
Other things I should point out, is that this board has water, but the water won't move due the lack of animations. The board also lacks arrows to make split-paths clearer.
This map had one background for the map itself, and one background picture for all the scenes, so some cutscenes (like the Ending Ceremony) are out of place.
Other things I should point out, is that this board has water, but the water won't move due the lack of animations. The board also lacks arrows to make split-paths clearer.
Further information :
- Bug: Something AI-related, the CPU players seem to go to Bowser like at least 95% of the times they have to decide which path to take, while they ignore the split path to Boo and pretty much always go to the second "Chance Time tree".- The game needs the extension pack to work, don't forget to activate it!
In Project64, click on "Options" then on "Settings" in the "Options" tab, you must uncheck the "Hide advanced settings" box. Then you have to go back to the settings, there will be many more tabs, click on "ROM settings", and set the RDRAM size to 8mb.
- The game also needs to set the Counter Factor to 1 to remove graphical bugs, don't forget to activate it!
In Project64, click on "Options" then on "Parameter" then on "ROM settings" you will have to go to "Counter factor" and modify the value from 2 to 1.
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