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Clock Tower II: The Struggle Within


Playstation English 2
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Clock Tower II: The Struggle Within

Genre : Point&click - Survival - Horror

Multiplayer : 1 player

Year : 1999

Developer : Human Entertainment

Publisher : Agetec

By Madkiller57 :

2

3 /5

Alyssa Hale isn't like other 17-year old girls; she's been through intense psychotherapy to eliminate a murderous apparition that resides in her mind. Before her therapy, she would have horrific visions filled with violent acts involving the murder of her friends. Though she could never clearly make out who was doing this, the visions would end with Alyssa looking at her dead friends with a knife in her hand.

The only thing she knows about the possessive apparition is his name, Mr. Bates. It was also discovered that her amulet was a link between her personalities; the pendant protects her psyche from harm or possession. When Alyssa isn't wearing or holding the amulet, Mr. Bates can invade her thoughts at any time...

With that in mind, Alyssa traveled to the town of Salinas to visit Mr. Phillip Tate, a friend of the family's. As Phillip and his wife Kathryn Tate were awaiting her arrival, there was an ominous knock at the door. What happened next is a bit of a mystery; as Kathryn opened the door, she unleashed a blood-curdling scream.

When Alyssa finally arrived at the Tate house, everyone was gone and there was a sense of horror in the air. Something was definitely amiss as she walked around the abandoned house. As Alyssa continued her search, she discovered a rotting corpse lying in a pool of yellow blood. And thus begins the story of Clock Tower II: The Struggle Within.

Players assume the role of Alyssa and her mysterious persona Mr. Bates in an all-new bone-chilling point-and-click adventure. Taking gameplay elements from the original title, Clock Tower II: The Struggle Within features three episodes that unravel the murderous plot, 13 different endings and an inventory system that holds numerous items.

The key to solving puzzles and progressing through each episode is found within Alyssa's amulet. When she places the pendant in a safe place, Mr. Bates can then enter her psyche and take over her body. And while Alyssa may not like it, this is the only way players will be able to solve the mystery. Mr. Bates can see and interact with things that Alyssa cannot!

Like the original Clock Tower, players will use the point-and-click method to move the protagonist from screen to screen and interact with hot-spotted items. Picking up items is extremely important for episode progression -- be sure to comb every area thoroughly for keys and clues! In addition to inventory items, players will also come across hints that are viewable at the Pamphlet screen. This screen also includes an ending list and a mystery gameplay option that is unlocked "after certain conditions have been met."
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Alternative versions

    Clock Tower: Ghost Head Japanese See
    Clock Tower: Ghost Head ~Yokubari~ EnglishHackrom See

In the same series

    Clock Tower FrenchFantrad See
    Clock Tower French See
    Clock Tower 3 GermanEnglishSpanishFrenchItalian See
    Clock Tower English See
    Clock Tower: The First Fear FrenchFantrad See
    Clock Tower English See
    Clock Tower Japanese See
    Clock Tower German See
    Clock Tower TurkishFantrad See
    Clock Tower 3 Japanese See
    Clock Tower 3 English See
    Clock Tower ChineseFantrad See
    Clock Tower PortugueseFantrad See
    Clock Tower SpanishFantrad See
    Clock Tower GermanFantrad See
    Clock Tower 2 Japanese See
    Clock Tower: The First Fear Japanese See
    Clock Tower 3 Korean See
    Clock Tower KoreanFantrad See
    Clock Tower: The First Fear GermanFantrad See
    Clock Tower: The First Fear SpanishFantrad See
    Clock Tower: The First Fear EnglishFantrad See

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Recommended Comments

Clock Tower est une série qui margé l'histoire du survival-horror... Mais surtout son premier épisode sorti sur SNES.

Après une transition moyennement convaincante sur PS1, le studio a décidé de créer un autre titre- je dis "autre" car le II ne renvoie pas du tout à une suite !

 

En fait, il n'y a absolument aucun lien avec les autres jeux. Le principe de base semblait alléchant : celle que vous incarnez, Alyssa, a une personnalité maléfique en elle qui se manifeste sous certaines conditions : Bates, un véritable sociopathe, le genre de gars tout à fait capable d'affronter les horreurs dont on nous abreuve.

 

Le problème avec ce titre est que vous pouvez prendre la logique lunaire des anciens point'n'click et la porter au cube. Dès le premier chapitre vous pouvez vous orienter vers une mauvaise fin sans le savoir... En ne cliquant pas sur une armure de samouraï !

Le jeu est truffé d'interactions non-intuitives, de scripts aberrants, en plus de surfer sur la vague d'alors, sauce zombies. L'histoire n'a ni queue ni tête de la façon dont elle est présentée et vous passerez des dizaines de minutes à faire du backtracking pour tuer les zombies avec le seul spot utilisable pour ça.

Avoir une multiplicité de fins ici renvoie uniquement à plusieurs nuances de souffrance. Si vous êtes quand même curieux, je vous conseillerai de regarder un Let's Play... Mais vraiment pas d'y jouer vous-même.

 

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