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Hellfire S
Par
Apharel
:
Hellfire S is an updated version of the horizontal space shooter Hellfire.
Basic gameplay, level layout, and graphics are for the most part identical to those of the earlier version.
An important gameplay-related difference is the absence of "check points". If the player's ship is destroyed, the player loses a "life", but the next ship is deployed at the same spot, without the necessity to replay large portions of a level again.
This version also features full-screen, anime-style cut scenes between levels, which advance the plot.
Basic gameplay, level layout, and graphics are for the most part identical to those of the earlier version.
An important gameplay-related difference is the absence of "check points". If the player's ship is destroyed, the player loses a "life", but the next ship is deployed at the same spot, without the necessity to replay large portions of a level again.
This version also features full-screen, anime-style cut scenes between levels, which advance the plot.
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