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Dragon Sword 64
Par
Nanoman
:
1
It seems that originally Dragon Sword had a strong emphasis on exploration and adventure elements, but in the latest builds it became a frenetic action game, similar to many memorable arcades of the past, as Gauntlet or Golden Axe. In fact Dragon Sword was supposed to play a lot like Gauntlet Legends 64, with generators that must be destroyed in order to avoid the respawn of the enemies.
One or two players were able to play together and to chose from 4 different characters (Cutter, Kailan, Gouranga and Aisha)with which fight hundreds of soldiers. Each character had its own set of attacks and abilities.
Some features betrayed clearly a greater ambition than the usual hack & slash, such as the presence of different weather conditions, large and varied enviroments, a rpg-like experience system and many different magical weapons.
Other than the 2 players coop in the story mode, there was a fun 4 players deathmatch mode, that was more enjoyable than many of the standard fighting games released for the Nintendo 64. A “Time Trial” mode was also available!
Dragon Sword was basically finished, but unfortunately, like many other N64 titles, it was destined to never see the light of day: it seems that the game was cancelled because MGM Interactive (the publisher) though that it would have not sell enough to gain profit.
Further information :
Le jeu a été abandonné en cours de développement, il subsiste donc certains bugs ou autres. Pour en savoir plus, regardez le fichier Read Me dans le fichier .zip du jeu.Il n’y a pas encore d’image dans cet album
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