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Rockman X3

By
TompouceGabriel
:
1
This game is a port of the Saturn versions. Despite being a straight port, this game has many things missing from other versions, including the removal of Ride Armors, Toxic Seahorse and Blast Hornet, as well as some stages leading to the wrong place, like Doppler Fortress leading to a modified version of Volt Catfish's stage instead. As well as this, all of the cutscenes from the original are missing and the rooms they take place in are empty. Some Mavericks appear on the wrong stages, such as Blizzard Buffalo appearing at the end of the intro stage. Pausing the game doesn't bring up the weapon select screen. The game still has the possibility for the player to expand X's life meter by picking up hearts scattered across levels, but if the player picks one up with an already full health bar, the game will crash.
The graphics are mostly ported from the original game, although the armor's sprite is taken from the first Rockman X. There are also many graphical glitches, including a large black space at in the intro stage's background. The music tracks are original compositions based off of the Saturn and PS1 mixes, as are the sound effects.
The game's raw tile data also suggests that other games' code was copy and pasted, suggesting that this version may have been a work in progress that was shipped out unintentionally. There may be more updated versions present on multicarts.
The bosses in the game have a larger health bar, but they are easy to defeat because they deal little damage and lack invincibility frames. Some moves were also taken away from the Mavericks, and some are even colored incorrectly.
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