SaturnDragon Ball Z: Idainaru Dragon Ball Densetsu

Dragon Ball Z: Idainaru Dragon Ball Densetsu 2016/09/18 355.59MB

Dragon Ball Z: Idainaru Dragon Ball Densetsu

Console : Saturn

Language : Japanese

Genre : Fighting

Multiplayer : 2 players

Year : 1996

Developer : TOSE

Publisher : Bandai

Weekly games : 4 Steady popularity

By freuja :


4 /5

The game utilizes a unique system of play that is different from most other fighters. The graphics feature 2-D sprites in a three dimensional world. Although each battle begins on the ground, the majority of the action is featured skyward. The characters fly around each other and utilize rapid punches and kicks, and ki blasts, either singularly or rapidly by holding the assigned button for a short period. The characters have a limited amount of ki that can be charged over time. If the player uses all of their available ki their character will stop fighting out of exhaustion, leaving them wide open for an attack. The life meter is a scale made up of energy from both sides that shifts depending on damage taken, and after one side is depleted, the character performs a special "Meteo Attack", which takes place in a cut scene and finishes off the opponent. Each match is made up of two teams that can include one fighter or multiple fighters (up to 3) that can be switched out at various times.

The story mode of the game is divided into episodes, and it encompasses all of Dragon Ball Z, featuring the most important battles of the series.

There are no images in this album yet

In the same series

Sign in to follow this  

Sign in to follow this  

User Feedback

Je dois avouer que j'ai adoré ce jeu. Il n'est pas forcément facile à prendre en main, mais si pour peu qu'on aime l'univers de DBZ, on s'y amuse vraiment. Les attaques sont fidèles, le roster est bien complet avec possibilité de faire de magnifiques équipes !

Alors oui, les décors 3D ne sont pas superbes, mais ils ont des éléments de décors destructibles et les personnages sont bien sympa. La palette de coups est un peu trop pauvre, mais la réalisation des coups spéciaux par la power balance est une belle récompense (j'ai trouvé la version Saturn plus difficile que la version PSX, sur les jeux originaux CD).

Edited by KazuyaMishima

Share this comment

Link to comment
Share on other sites

  • Filter games

    • Console
    • Language
    • Genre
    • Type
    • Exclude
    • Sort order