Wizardry Empire: Fukkatsu no Tsue

Console : GameBoy Color
Genre : RPG
Multiplayer : 1 player
Year : 2000
Developer : Starfish
Publisher : Starfish
Weekly games : 1
Wizardry Empire - Fukkatsu no Tsue, published in 2000 by Starfish, for the Nintendo Gameboy Colour portable video game system. It's a sequel to 1999's Wizardry Empire using mostly the same gameplay-system.
Notable changes include:
- It's again possible for the Thief, Ninja and Kunoichi to fail at trap-identification and disarming.
- When encountering a treasure chest a timer will start, gradually lowering the quality of the loot in the chest until it's successfully opened.
- Changing a Thief into a Ninja with the Thieves' Dagger retain all level and stats of the Thief instead of functioning like traditional class change.
- The equipment needed to change to the Special Classes are acquired from specific events rather than being random drops.
Notable changes include:
- It's again possible for the Thief, Ninja and Kunoichi to fail at trap-identification and disarming.
- When encountering a treasure chest a timer will start, gradually lowering the quality of the loot in the chest until it's successfully opened.
- Changing a Thief into a Ninja with the Thieves' Dagger retain all level and stats of the Thief instead of functioning like traditional class change.
- The equipment needed to change to the Special Classes are acquired from specific events rather than being random drops.
Further information :
Translation version 1.16Translation team:
- MrRichard999
- Helly
- AgentOrange
- pacnsacdave
- Demilich
- Mark Patraw
- rainponcho
- Hengki Kusuma Adi
Thanks to them.
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