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Tokyo Majin Gakuen: Ken Kaze Tobari

Genre : Adventure - RPG - Tactical
Multiplayer : 1 player
Year : 1998
Developer : Shout! Designworks
Publisher : Asmik Ace Entertainment
By
Valek
:
Year: 1997. Tokyo Majin Gakuen begins on a dark and stormy night where three ruffians are about to harass a lone stranger. Little do they know that he's armed, skillful, and not someone to be trifled with.
Year: 1998. The din of a group of students blares through the speakers and a view of a standard classroom appears on the screen. A green chalkboard spans the front of the room and the backs of seats and tables may be seen. The assembly bell rings and a teacher appears in front of the class. She says, "Good Morning Everybody" and the class chimes back "Good Morning Miss Maria."
Tokyo Majin Gakuen is a mix of lengthy interactive sequences with other characters in the game and conventional S-RPG battles where a team of students battle undead and other undesirables in isometric-viewed action. The introductory sequence is rather lengthy with only a small amount of input required as the game sets up the background and current situation. From the moment you start the game and go through the entire intro, roughly 50 minutes will have passed. You'll get to save your progress to one of four slots after the introduction.
Year: 1998. The din of a group of students blares through the speakers and a view of a standard classroom appears on the screen. A green chalkboard spans the front of the room and the backs of seats and tables may be seen. The assembly bell rings and a teacher appears in front of the class. She says, "Good Morning Everybody" and the class chimes back "Good Morning Miss Maria."
Tokyo Majin Gakuen is a mix of lengthy interactive sequences with other characters in the game and conventional S-RPG battles where a team of students battle undead and other undesirables in isometric-viewed action. The introductory sequence is rather lengthy with only a small amount of input required as the game sets up the background and current situation. From the moment you start the game and go through the entire intro, roughly 50 minutes will have passed. You'll get to save your progress to one of four slots after the introduction.
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