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RayCrisis


Playstation EnglishJapanese
RayCrisis

Genre : Shoot'em up

Multiplayer : 1 player

Year : 2000

Developer : Taito

Publisher : Taito

Par Valek :
RayCrisis is the third part of a series of "Ray" shooting games. In the story it is considered a prequel to the first game's plot, RayForce. It is the only game without a two-player mode in the ported PlayStation version, even though the arcade does have 2 player mode.

You have 2 weapons at you disposal, a vulcan gun and a lock-on missile attack. You can also do special attacks if you use the lock-on system to the max. The graphics are all in 3D, but the gameplay mechanics are in 2D.

The players ship is a Waverider computer virus, which must get inside the Con-Human supercomputer's system. All enemies you encounter are antibodies, programmed to terminate any virus.

Following this virus-infiltrate-in-body theme, the levels are called Self-Area, Emotion, Consciousness, Intelligence, Memory, and Consideration, each reflecting Con-Human's details of sentience. Finally the player must fight against the Dis-Human Antibody, and Infinity, Con-Human's heart.

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Alternative versions

    RayCrisis English See
    RayCrisis English See
    RayCrisis: Series Termination English See

In the same series

    Ray Storm English See
    RayForce Japanese See
    RayStorm English See
    RayStorm English See
    Gunlock English See
    Layer Section Japanese See
    Galactic Attack English See
    Galactic Attack English See
    RayStorm EnglishJapanese See
    Simple 1500 Series Vol. 75: The Double Shooting: RayStorm x RayCrisis Japanese See

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