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Grandia

By
TompouceGabriel
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1
Grandia is a Japanese-style role-playing game. The characters are represented by 2D sprites which are moved around over 3D backgrounds in towns and dungeons. The game makes use of anime-style cutscenes to advance the story. Combat is initiated by coming into contact with enemies on the screen, rather than through random battles. Battles occur in pseudo-real-time, using an 'IP Gauge' to determine when a character takes action. Striking at the right time or with the right ability can even delay or cancel an enemy's turn.
The characters in the game gradually advance in level as they gain experience points for killing monsters. Characters also gain experience based on the weapon (e.g. sword, mace, whip, etc.) or magic (e.g. fire, water, etc.) that they use, powering up their spells and learning new ones from continuous usage. There are a large number of spells, weapons, and other items to use throughout the game.
Further information :
Translation version 1.0Thanks to the Team of Chrono Traducciones and TransGen for this translation.
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