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Winds of Thunder

By
Apharel
:
3
Duran, descendant of Drak, is the only one who can stop the Garuda Empire's mad plan, and with the power of Drak's mystic armors, he heads off to stop Sornbul at any cost.
The six continents of Mistral can be challenged in any order, each of which are filled with hordes of demons and one of Sornbul's Dark Generals. After completing all six continents the player will face Sornbul on the final island. Before a level the player can choose from one of four elemental armors, each with its own bullet spread and unique bomb. The armor's attack can be powered up several levels by finding jewels dropped by enemies. This power level, as well as the armor's health, is reduced when hit. Enemies also drop crystals that are used in a between-level shop to buy additional health, bombs, and continues.
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