Console : Naomi
Genre : Simulation
Multiplayer : 1 player
Year : 2000
Developer : Fortyfive
Publisher : FortyFive
Graphically, the game is efficient and unassuming. The multiple views of your bus, internal and external, look nice, as do the cars that pass you by in daily traffic. Pedestrians are of the 2D-sprite variety, and they give the game a slightly cartoonish edge that keeps the game from being too realistic. The environments are constructed well, giving you a true impression of some of Tokyo's sprawling neighborhoods. It's no MSR or Crazy Taxi, but the game looks good and moves at a consistently high frame rate. The game has a weird sense of lighting, however, and often seems like the 3D realization of a game like Theme Hospital: functional without and sense of drama. Although there are night-driving "missions," the game becomes very familiar after a while, with only three tracks to drive on. There are a number of training missions designed to inaugurate you into the world of bus driving, but they are optional.
The control is adequate, although nothing special, as analog control, mainly in the acceleration triggers, is too touchy to use gracefully. To achieve the gradual start required of TBG's drivers is not particularly easy, with the right trigger requiring too precise a touch. Since you are penalized for lateness, it quickly becomes a case of rapid-fire taps at the trigger to accelerate properly. This is surely not what the developers sought to achieve, and the controls could use a little fine-tuning. Also, it is not easy to drive a bus, and impatient gamers will soon tire of the lack of wild freestyle driving found in most other games. The complete lack of a two-player mode also cuts into the potential fun.
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