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FantradMaster SystemWonder Boy III: The Dragon's Trap

Wonder Boy III: The Dragon's Trap

Console : Master System

Language : French

Genre : Action - Platformer

Multiplayer : 1 player

Year : 1989

Developer : West One

Publisher : Sega

Weekly games : 8 Steady popularity

By TompouceGabriel :


5 /5

Wonder Boy III: The Dragon's Trap is a direct sequel to Wonder Boy in Monster Land. When Tom-Tom defeats the MEKA dragon, the wounded beast casts a spell on him, turning him into a Lizard-Man. To regain his original human form, he has to find the Salamander Cross, hidden by the Vampire Dragon in Monster Land.

Unlike its predecessor, this side-scrolling platform game is not divided in sequences of levels. The protagonist is allowed to go anywhere, as long as he has the right shape or equipment. During his quest, Tom-Tom has to defeat various dragon bosses. Each win will give him a new shape with new abilities such as flying, swimming, walking on ceilings or clinging to walls. These abilities also allow the player access new parts of the world. The possible shapes are Lizard-Man, Mouse-Man, Piranha-Man, Lion-Man and Hawk-Man and the main abilities are defined by attacking power, defense points and charm points (needed for equipment by collecting charm stones). Also, certain blocks can only be destroyed by specific weapons or are only accessible to certain shapes.

The basic actions consist of attacking and jumping, and in the status screen it is possible to equip swords, shields and armour. Special attacks include fire balls, tornadoes, arrows, boomerangs and thunder strikes. Along the way, the player collects keys (only one at all times) and gold left behind by defeated creatures, and places need to be re-visited sometimes to access new areas. Equipment and items can be bought in towns. A password is given at the beginning of each town to continue from there.

The Game Gear version has minor tweaks to level layouts to accommodate the smaller resolution better. Prices of shop items have also changed.

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User Feedback

Mon jeu préféré sur Master System ! En avance sur son temps, un gameplay qu'on pourrait rapprocher d'un "Metroidvania" bien avant Super Metroid ou Castlevania: Symphony of the Night.


Les petits détails sont pas oubliés, je pense notamment lorsqu'on a un Game Over. Au lieu de directement crever et retourner à l'écran-titre, on a affaire à une petite roulette et avoir la possibilité de récupérer une potion bleue !


Bref, c'est un titre culte, qui mérite d'avoir à mes yeux, la même réputation qu'un The Legend of Zelda, tant sa réalisation est excellente (on est en 1989 !).


N'hésitez pas aussi à faire Wonder Boy in Monster World sur Mega Drive, il vaut aussi largement le coût !

Edited by Hyiga

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