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Tweenies: Doodles' Bones


GameBoy Color EnglishDanishDutchNorwegianSwedish
Tweenies: Doodles' Bones

Genre : Action

Multiplayer : 1 player

Year : 2000

Developer : Tiertex Design Studios

Publisher : BBC Multimedia

Par Perichor :
Based off the BBC children's television series The Tweenies, this game, which can be played in English, Italian, German, or Spanish, has the player complete minigames to help Doodles the dog find his bones in easy, medium, or hard mode. Before he could dig them out of the ground, he must collect eight missing pieces of the garden map. To obtain each piece of the map, the player must play the first said amount of minigames in any order, each awarding the player with one piece if success happens. Four involve meeting one of the Tweenies in the garden; the other four involve going to the Tweenie Clock inside the playroom to choose a game. Upon going in front of the clock or character and selecting it/him/her, the player gets the choice of accepting or rejecting a chance of playing the minigame. Selecting the right arrow towards the top of the screen means accepting a challenge; selecting the left one, which is also towards the top, means the opposite.

At the Tweenie Clock, if the player chooses the right arrow, the clock will go through the clockwise space selection slowly enough for the player to select which game to play. There are five spaces; four of those spaces can be landed on, while the "News Time" space (the orange one resembling the show's iconic six-circle icon) corresponds to the ninth and very last minigame to play. The player has eight misses before failing for easy mode, seven for medium, and six for hard.

In "Telly Time" (when the green space with the television is selected), the player, as Milo, must match the item show below the television with the items scrolling through the TV screen The items scroll faster as the difficulty rises. In "Messy Time" (when the blue space with the splotch is selected), the player plays Jake, who must drop pieces of clay into moving buckets with matching colors. The buckets scroll faster with higher difficulty. "Story Time" (when the red space with the book is selected) has the player, or Fizz, place items into illustrations corresponding to their stories. Different stories are portrayed for each difficulty. During "Song Time" (when the yellow space with eighth notes is selected), the player, as Bella, must correctly repeat certain patterns played first by the game itself. Patterns overall become more complicated for each higher difficulty.

The garden minigames are side-scrolling ones, which involve collecting eight items; collecting stars in those minigames mean filling the endurance bar completely again. The endurance bar always lowers for every hit or attack that happens; for hard, it also lowers due to extended time spent in a minigame. More enemies and more complex versions of tasks are included in harder difficulties. When selecting Milo, the player can play as him in another minigame; he is a clown under a circus tent, and he must find all skittles to win. The player, upon selecting Jake (or as he likes to be known, Dotman), must collect all blue shells underwater. When playing as Fizz, the player must bloom all plants in the castle to win. In the forest as Bella, the player must collect all bananas in the jungle.

After all eight minigames are successfully done, all the map pieces have been retrieved. Now, the player must go back to the Tweenie Clock to choose "News Time," which allows to play the last minigame. The player, as Doodles, must dig up all of the missing bones in the garden. After the player succeeds, he/she wins.

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Alternative versions

    Tweenies: Doodles' Bones GermanEnglishSpanishItalian See

In the same series

    Tweenies: Game Time English See

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