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Pokémon Version NEW Rubis - Light & Dark
By
31RED
:
15
[Synopsis]
A young trainer begins their adventure to become the new Pokémon Master. Along the way, they will encounter battles against numerous Gym Leaders, powerful Rivals, whether friendly or not, as well as learning about stories (new type?, Groudon? Kyogre?, Darkness?, Destiny?, Multiverse Bug?).
Strange events seem to be happening... Worlds seem to be coming into contact... What is happening? Will their journey be truly, and solely, CHAOS? Or from it, will their name be engraved among the best, the STARS?
[Features]
Capturable Pokémon:
- Pokémon from different regions
- New evolutions and type changes for some
- New Pokémon ("Fakemons")
- Completable Pokédex between the versions: "Light & Dark" and "Dark or Light"
Champions/Elite Four/Master:
- New Champions/Elite Four/Master
- Enhanced, and modified Pokémon
- All possessing 6 Pokémon
- Enhanced Rivals/Team Aqua/Team Magma and modified Pokémon
- A new type
- New attacks
- New maps, as well as modified ones
- New items
- Side missions
- And many other novelties!
[Differences with the "NEW Ruby - Dark or Light" version]
- Different Champions/Elite Four/Master/Rivals
- Different Pokémon Champions/Elite Four/Master/Rivals
- Exclusive Pokémon (with Legendaries)
- New Pokémon
- Related story, but different timeline leading to story changes
- Modified maps
- Obtaining items
- And much more!
[Timeline]
In the Pokémon chronology, they are part of "World 6" (NEW Ruby - Light & Dark) and "World 7" (NEW Ruby - Dark or Light) (with "World 1" being the original).
The games have related stories but take place in a different timeline. They are intended to be both complementary versions to each other (to complete the Pokédex) and standalone games.
Further information :
Official romhack website: http://pokenew5.webnode.fr/Note: The basis of the game was the original ROM, but it has a problem with screaming!
With VisualBoyAvance, if your game freezes on a white screen on startup or unable to save from within the game, go to 'Options>Emulator>Save Type' and select Flash 128K instead of Flash 64K.
- xfeezz, Jesse870 and reacteur30
- 3
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