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Midori no Makibao

By
Perichor
:
A game adaptation of the racehorse manga serialized in Weekly Shonen Jump. Actually operating Makibao to win the race, in short it is a family jockey system, but in this work you can use up to 2 cards with various effects during the race. A uses a whip, B uses a card.
The trick to winning is to keep the inside line as tight as possible without going through rough roads. CPUs tend to avoid rough roads, so if you feel like you're blocking the front, your opponent will come from the outside at the corner. You can make a difference here. If you can
keep the lead until the last straight line, then you can definitely win with the Chuubei card. At the end of the game, use the Makibao card to prevent falling horses and apples to recover stamina. Stable when used together.
The trick to winning is to keep the inside line as tight as possible without going through rough roads. CPUs tend to avoid rough roads, so if you feel like you're blocking the front, your opponent will come from the outside at the corner. You can make a difference here. If you can
keep the lead until the last straight line, then you can definitely win with the Chuubei card. At the end of the game, use the Makibao card to prevent falling horses and apples to recover stamina. Stable when used together.
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