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Gameboy AdvanceDotstream


Console : Gameboy Advance

Language : Japanese

Genre : Action - Racing

Multiplayer : 1 player

Year : 2006

Developer : Skip Ltd.

Publisher : Nintendo

Weekly games : 3 Growing popularity

By Nanoman :


4 /5

bit Generations is a video game franchise for the Game Boy Advance, published by Nintendo. It was first announced under the name Digitylish at the Electronic Entertainment Expo (E3) in 2005. Each of the games in the series feature simple controls, gameplay and graphics. All the games were developed by Skip Ltd., except for Digidrive, which was developed by Q-Games.

The bit Generations series has only been released in Japan. The games were released in two "series" - the games in Series One were released in Japan on July 13, 2006. Series Two was released on July 27, 2006. However, from June 1, 2006, Nintendo had sent out 700 copies of the games to random Club Nintendo members, encouraging them to preview the games and to post their opinions at the bit Generations official website.

In March 2006, some of the games were given an ESRB rating and were labelled under the title Digilux Series.[1] However, Nintendo of America did not announce a release of the series in North America. Stickers depicting the game logos in Super Smash Bros. Brawl indicated that the game series was intended to be released under the title Digilux outside Japan. Some of the games were eventually released under the Art Style banner for the WiiWare and DSiWare services.

Dotstream is played by players guiding their dot, which results in a line trailing behind it, through a track filled with obstacles such as squares, rectangles, and circles. Races (known as "drawings") are typically 2 laps long.

Dotstream features three modes, Grand Prix, Spot Race and Formation. Grand Prix is considered the "main game", with players racing around five circuits, with new drawings unlocked in this mode. Spot Race is a time attack mode around unlocked drawings. Formation begins with the player starting with one dot and having to collect small pellets to fill up a meter. When the meter is sufficiently filled up, another dot will appear to assist in the collection of pellets. While only the player's dot can be directly controlled, additional dots can be manipulated by holding down the appropriate Formation button.

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User Feedback

Un jeu de course vraimet pas banal 😶 ... Bon, pas de graphismes hyper poussés(Il semblerait que ce soit la marque de fabrique de cette licence. Privilégiant l'efficacité du jeu à son apparence ) mais c'est un jeu étonnamment addictif !

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