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Donkey Kong

Genre : Action - Platformer
Multiplayer : 2 players
Year : 1981
Developer : Ikegami
Publisher : Nintendo
By
RomStation
:
17
Mario is controlled with a joystick and a JUMP button and must jump over and avoid rolling Barrels thrown by Donkey Kong, jump over Fireballs and Cement Pies, avoid bouncing springs, move along ramps and conveyor belts, and utilize ladders and elevators as he traverses the stages. For additional points, Mario can collect Umbrellas, Hats, Purses and other bonus items that Pauline has dropped on her way to the top of the building. Mario can also grab a Hammer (by jumping up to it) to smash Barrels, Beams, Fireballs, Cement Pies, and Firefoxes, which earns the player additional bonus points. The Hammer can only be used for a limited amount of time, however.
On the Ramp, Elevator and Conveyor Belt Stages, whenever Mario reaches Pauline's platform, Donkey Kong will grab her and carry her off to the next higher stage. (NOTE : On the Conveyor Belt Stage, Mario only needs to reach Kong's floor.) But on the Rivet stage, Mario must remove all the rivets on each and every floor by running or jumping over them. After all the rivets are removed, Donkey Kong will fall head first onto a stack of girders and be knocked out and then Mario and Pauline will be together again for good. The game then starts over again with an increased difficulty level.
CAST OF CHARACTERS :
Mario - This is the one and only Mario who will go on to become one of the biggest video game stars of all time. This is the game that started it all for him. In this game, he is thought to be a carpenter instead of a plumber.
Pauline - Mario's girlfriend and damsel in distress. She is stuck at the top of each screen awaiting rescue from the clutches of Donkey Kong.
Donkey Kong - The most well-known video game monkey. Donkey Kong has kidnapped Pauline and carried her up to the top of the construction site that Mario is working at.
Hammer - Except for the Elevator Stage, 2 Hammers can be found on each stage. Jump to grab the Hammer and use it to smash nearby dangers for points. It only lasts for a short time and Mario cannot jump or climb ladders while he is holding the Hammer.
Barrel - Donkey Kong throws these at Mario on the Ramp Stage. Many of them roll down the ramps and randomly drop down ladders that they pass. Sometimes Kong throws them directly down the building.
Beam - These are the blue Barrels that Kong throws. Other than their color (the regular Barrels are orange), the only other difference between Barrels and Beams is that Beams will turn into Fireballs when they reach the burning oil can at the bottom.
Fireball - These appear on every stage except the Rivet Stage; on the Ramp Stage, one appears each time a Beam reaches the oil can. They move about randomly and can be jumped, but it's dangerous to try because they change directions frequently.
Firefox - These are the fire enemies that roam around the Rivet Stage. They are even harder to jump over and they seem to track Mario a little more closely.
Spring - These bounce along the roof of the Elevator Stage before falling down to the bottom of the screen creating a dangerous but predictable obstacle to avoid.
Cement Pies - These passively travel along the conveyor belt and are harmful to touch. The only danger they pose is when the conveyor belt suddenly changes directions.
Prizes - Some of Pauline's items (Purse, Hat, and Umbrella) litter the construction site and can be retrieved by Mario for bonus points. They appear on every stage except the Ramp Stage.
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