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The game differs from many other RTSs by emphasizing territorial control (and the manufactories) instead of getting kills and gathering a big army. You have to finely balance defense and offense. If you wait too long, the enemy will grab all the manufactories first. If you go too fast, you'll get hammered for stretching yourself too thin. You can hijack enemy vehicles by shooting the driver off. If you send a group of soldiers toward an objective and they find a vehicle, one of them will split off to grab the vehicle; you don't really need to micromanage each soldier.
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