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Alien: Resurrection
By
RomStation
:
8
Gameplay is standard FPS action, with limited ammo and plenty of hazards to detour around or find the switch to deactivate. The player switches between the four main characters at each level change, each with a slightly different set of abilities (Call has a motion tracker, Christie has his twin pistols from the film). Levels are based around keeping the Auriga running, and making their way through the ship to escape.
The game uses a true 3-D engine, allowing for ladders, rooms over rooms, and the ability to look up and down. Aliens also make use of the 3-D space, and can crawl along walls and ceilings, or leap out from the shadows to attack. Scripting is also heavily used, to set up cinematic moments (such as an Alien chasing a fleeing guard) throughout the levels.
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