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RetroArch


Playstation Portable Homebrew English
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RetroArch

Genre : Compilation

Multiplayer : 1 player

Year : 2014

Developer : Libretro development team

By ypmsei :

1

1 /5

The PSP version of RetroArch is initiated by aliaspider and can emulate a range of systems such as: Game Boy, Game Boy Color, Game Boy Advance, Nintendo (NES), MSX-1, MSX-2, PC Engine/TurboGrafx 16, NXEngine and PrBoom.

FEATURES:
- Consistency across multiple platforms (same UI structure and a fully featured command line interface).
- Gamepad controlled menu system with multiple styles available, such as XMB or Material UI.
- Gamepad auto-configuration profiles, so that gamepads are mapped automatically when connected.
- Per-core and per-game configuration overrides.
- Custom resolution and refresh rate for video output, with exclusive fullscreen mode and monitor index for multi-monitor setups.
- Dynamic rate control for smooth audio and video, even when the game's output rate is different from your system.
- Basic fast forward, SRAM saving, savestate, etc. It supports serialization of the emulation state which is used to provide real-time rewind and netplay.
- Pixel shaders, primarily using Cg and GLSL, with HLSL on Xbox 360.
- Supports audio DSP filter plugins through .dsp configuration files.
- Custom overlay support.
- FFmpeg recording and playback support.
- Streaming support.
- GGPO-like netplay (latency hiding rollback).
- Options for decreasing input latency related to vsync by eliminating buffering by the video driver, as well as using frame delay to delay polling of inputs until right before a vsync occurs on the display.
- Run-ahead to reduce latency.

List of Cores:
https://ia601307.us.archive.org/26/items/list-of-cores-for-retro-arch-1.16.0-psp/List%20of%20Cores%20for%20RetroArch%201.16.0%20%28PSP%29.txt

Further information :

/!\ Warning:
When you delete RomStation caches, the save game for that game will also be deleted. To avoid this, here is how to protect your saves:

1. Right-click on the game and select Explorer. Navigate to the files -> (game ID) folder, then unzip the ZIP file.

2. Go back to RomStation, right-click on the game, then select Edit. In the File section, select (game name). A new window will open. Choose a profile and change the path to point to the EBOOT.PBP file located in the folder you just unzipped.

By following these steps, your saves will no longer be affected by the RomStation cache deletion. (If you reinstall the game, you will have to repeat these steps as well, the save will be lost.)
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