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Project Zero II: Crimson Butterfly

By
Cryo
:
11
Fatal Frame II has mostly the same gameplay as the first game in the series, although with a few tweaks. The camera no longer has to charge up a shot, but different film types now have loading times that can leave leave Mio defenseless if she takes a picture at a bad time. Special abilities for the camera no longer require a disposable item, and are instead charged by taking good shots of attacking ghosts. The stats of the camera and special abilities are still upgraded/unlocked with spirit points, but an item must first be found and spent as well to upgrade each level of a stat.
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