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MDK 2: Armageddon

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MDK 2 is the sequel to the third-person shooter MDK, largely following the same gameplay template and re-creating its humorous tone. Most of the gadgets used by Kurt in the previous game return in the sequel. In addition to levels in which the player controls Kurt, the game introduces two new playable characters, Doc and Max, with their own levels. The three protagonists have distinctly different gameplay styles. Kurt is a versatile fighter who is able to shoot enemies from afar using his trusty sniper mortal; the boss encounters of his levels usually involve various sniping strategies. Kurt can also use his special suit to glide from platform to platform. Max is the most straightforward of the three; having six legs, he can shoot from four guns at once, and also use a jetpack for long jumps. The Doc is physically the weakest characters; he relies on stealth and manipulation of items to solve problems. He is able to fight using an atomic toaster, and can also consume plutonium, which transforms him into a monster for a short duration.
The PlayStation 2 version as well as the later Wii version based on the PS2 version introduce different difficulty levels absent in the other versions.
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