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The Battle of Olympus : SRAM Edition

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User1234
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This game is similar to Zelda II: The Adventure of Link in presentation and side-scrolling combat style. However, it is not a full-fledged RPG like Zelda II, since it lacks player-dependent character-building. The game world consists of interconnected, maze-like side-scrolling sections that include both towns and hostile areas where Orpheus fights his way through the minions of Hades. There are various items one must get to continue to the next location, including swords, shields and crystals. There are three fragments of love hidden around; Orpheus has to find them before he can enter Tartarus and fight Hades to save his beloved Helene.
The game sometimes references specific Greek myths, but often interprets them liberally (i.e. Orpheus is a warrior rather than a musician, his beloved one is Helene and not Eurydice, etc.). The monsters of the game are also based on the Greek mythology and include cyclopes, minotaurs, pegasuses, and others.
Further information :
1) Added SRAM Saving function! Speaking to the gods will SAVE the game, and pressing START at the password input screen will LOAD the game at an instant!2) To reduce grinding, the drop rate for Olives has been increased. While the original game was great, the item prices were extremely high and grinding for Olives can take the enjoyment out of the game. Not to mention losing 1/2 of the Olives upon dying, which is why that issue has also been addressed…
3) The player now loses 1/8 of the Olives instead of 1/2 upon dying. This greatly reduced the frustration of losing/grinding Olives in the game, while keeping the overall difficulty. Minimal Olives grinding is still present.
4) Various texts changes and additions.
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