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Model 3Daytona USA 2: Battle on the Edge

Daytona USA 2: Battle on the Edge

Console : Model 3

Language : English

Genre : Racing

Multiplayer : 16 players

Year : 1998

Developer : Sega AM2

Publisher : Sega

Weekly games : 3 Decreasing popularity

By njz3 :
Daytona USA 2: Battle on the Edge is an arcade racing game released by Sega in 1998 as a follow-up to the extremely successful Daytona USA. The game featured vastly superior graphics, utilizing the Sega Model 3 hardware. The majority of Daytona USA 2 cabinets were released as deluxe models (with far fewer Twin Cabinets), which could be linked together for up to sixteen players. A notable change from the original is the ability to select a car and corresponding driver, each with varying capabilities for varying levels of player experience. Just like before, the game has three courses – a Beginner course with 8 laps with a distance of 1 mile (1.6 km), an Advanced course with 4 laps with a distance of 2.5 miles (4 km), and a long Expert course with 2 laps with a distance of 5 miles (8 km). The 'time lap' mode also returns, and is accessed in the same manner – by holding down start at the transmission select screen. Like the original game, mirrored versions of the tracks can also be played by holding down the Start button when selecting the course. It is recommended, however, that the player has had mastery of the course beforehand. By request, an arcade operator could put the game on Grand Prix or Endurance mode to increase the number of laps in a game. Finishing a race in the top 3 in any course allows the player to view an "ending" and see the game credits.

An addition to the game was the "slingshot", corresponding to advanced NASCAR drafting techniques. There are no direct home ports of Battle on the Edge and Power Edition. Originally, Daytona USA 2 was planned to be released on Sega's Dreamcast system according to game magazines, however plans for this fell through and Daytona USA 2001 took its place, serving both as a remake to the original game and implementing some aspects of Daytona USA 2 in the process.

Further information :

To pass the error screen "Network board not present":
Number key 6 > Number Key 5 to navigate, 6 to validate > GAME ASSIGNEMENTS > LINK ID = "SINGLE" > EXIT.

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Quand je le lance, il marque la network board n'est pas présente alors que cela ne me le fais pas avec les autres jeux du Model 3.

Une explication, un conseil svp.

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Il y a 5 heures, Fushigibana a dit :

Quand je le lance, il marque la network board n'est pas présente alors que cela ne me le fais pas avec les autres jeux du Model 3.

Une explication, un conseil svp.

"Pour passer l'écran d'erreur "Network board not present" :
Touche tiret du 6 > Touche 5 pour naviguer, 6 pour valider > GAME ASSIGNEMENTS > LINK ID = "SINGLE" > EXIT."

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Ce jeu...

Pour commencer, c'est le meilleur Daytona USA que j'ai joué, pas le plus complet certes mais le plus fun de tous et de loin.

Ce jeu est dur, ce n'est pas le jeu auquel je me marre avec mes amis (contairement à certains jeux de baston, après chacun son style), les contrôles sont pas forcément faciles les premières fois et à la moindre erreur il est très dur de repasser devant mais il est si bien fait, si plaisant à jouer, si addictif au point d'hypothéquer sa maison pour continuer à mettre des piècettes dans la machine pour recommencer (et oui, il n'y a pas de continues) sa partie (merci l'émulation pour les crédits infinis).

Enfin bref, que du fun, à tryharder un chef d'oeuvre des jeux de course, que du plaisir je vous le recommande, une perle du Model 3 !

 

PS : Merci GambierBae pour m'avoir montrer comment regler l'écran d'erreur au lancement du jeux sinon j'aurais jamais trouvé.

Edited by Fushigibana

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