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Taiko no Tatsujin Wii: Ketteiban
Par
BenjaminCM
:
1
Although not widely advertised prior to launch there is a Story Mode in the game, which is a replacement to the Taiko Dojo but works the same way; complete challenges and songs under certain conditions, while the story plays out through dialogue boxes for simply playing through regular mode. 4-way local multiplayer is a returning feature, and the songlist isn't the only thing approaching triple-digits, Don-chan now has a giant wardrobe to match, with 100 costumes as well! The special 'Tsumamikui Ensou (つまみ食い演奏)' mode from Taiko Portable 2 makes its return here, and using this mode players will be able to replay through any portion of any song they like for practice, including all forked paths.
Taiko Wii 4 has one foot in the past and one in the present. Although released after the arcade remake Taiko 0, Ketteiban maintains the 2nd GUI used by Taiko 14 and the scoring and difficulty rating system is also the old one as well, which would make Wii 4 the last Taiko game to use the old format before the complete shift to the next graphics engine, and through the songlist is a glorious representation of everything that made Taiko so great over the past 10 years.
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