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SOCOM: U.S. Navy SEALs - Fireteam Bravo 2
Genre : Action - Tactical - Shooter
Multiplayer : 16 players
Year : 2006
Developer : Zipper Interactive
Publisher : Sony Computer Entertainment
Par
Vincent Paquin
:
1
Fireteam Bravo 2 features a new campaign, multiplayer maps, and new features such as Command Equity (CE) and Local Influence (LI). Fireteam Bravo 2's campaign mode offers 14 story missions, a variety of partners including the sniper LONESTAR, and two partners codenamed BRONCO and WRAITH, a support gunner and stealth/CQC specialist, from SOCOM: U.S. Navy SEALs: Mobile Reco which was available for cell phones, and dynamically generated instant action missions.
The game takes place solely in the fictional country of Adjikistan. The country is supposedly situated somewhere in the Afghanistan/Pakistan region of Central Asia and features a number of environment and climate zones, allowing for the game to feature a wide variety of landscapes and settings while working within one large, connected story. The main adversaries throughout the game are mercenaries, often abbreviated as "mercs."
The online servers for this game, along with other PlayStation 2 and PlayStation Portable SOCOM titles, were shut down on August 31, 2012.[1] Players could still do online play by using the LAN option and by the use of LAN tunnel application however.
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