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Xenosaga Episode I: Der Wille zur Macht


Playstation 2 English 6
Xenosaga Episode I: Der Wille zur Macht

Genre : RPG

Multiplayer : 1 player

Year : 2003

Developer : Monolith Software

Publisher : Namco

Weekly games : 4 Decreasing popularity

Par Invité :

12

5 /5

In the 21st century, a group of scientists discovered a mysterious monolith near the Lake Turkana in Kenya. The substance contained within it, which later received the name Zohar, has quickly become a source of immense power. Humanity was eventually able to reach the stars, founding the Galaxy Federation and colonizing known space.

In the year 4767 T.C. (Transcend Christ) or 7277 A.D., according to the old year-counting system, humanity has long left the planet Earth, which has been renamed Lost Jerusalem and erased from star maps, the way to it no longer known. The original Zohar substance has been proven to be too dangerous, and was sealed on the planet Old Miltia, most humans resorting to use less powerful device called Zohar emulators instead. However, some organizations still long to re-discover the true Zohar, believing it to be the path to Lost Jerusalem.

Meanwhile, a new race of aliens known as Gnosis has emerged. The Vector Corporation decides to develop an android called KOS-MOS to be the ultimate weapon against the Gnosis. Shion Uzuki is a young engineer leading this project. After having completed KOS-MOS, Shion and her team are attacked by the Gnosis. Through a series of events, Shion becomes the target of the terrorist U-TIC organization and other mysterious figures, whose goal seems to be the secret path to Old Miltia. Other characters become involved in the conflict, and eventually Shion realizes that she is not alone in her struggle, and that the initial Gnosis attack was but a small part of a complex, multi-layered conspiracy.

Xenosaga: Episode I - Der Wille zur Macht, the first chapter of a trilogy, is a Japanese-style sci-fi role-playing game, sharing many common themes and gameplay elements with Xenogears. The battle system is not unlike the one used in Xenogears (combo attacks, AP and EP gauges, etc.), but random encounters are eliminated. Instead, the enemies are now visible and battles can be avoided. During combat the few upcoming ally and enemy turns are shown onscreen, allowing the player to make strategic decisions based on who will act next. A rolling slot moves with each turn as well, conferring a bonus such as added damage or bonus XP for any action on that turn. If the enemy would be in position to take an advantage then the player can expend a character's boost gauge to cut in and act next, although enemies can boost as well, and enemy boosts always over-ride player boosts.

Each character has a unique tree of ether spells they can learn by spending ether points earned in battle, with lower spells requiring spells above them to be purchased first. After a spell is purchased, so long is it does not require a unique talent of that character, the spell can also be purchased and learned by any other character that can afford double its normal cost. The Anti-Gnosis Weapon Systems can be equipped with different weapons and accessories and can be used in combat provided that a character has enough AP on that turn to board their AGWS.

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Related videos

Alternative versions

    Xenosaga Episode I: Der Wille zur Macht FrenchFantrad See
    Xenosaga Episode I: Chikara e no Ishi Japanese See
    Xenosaga Episode I Reloaded: Chikara e no Ishi Japanese See

In the same series

    Xenogears FrenchFantrad See
    Xenoblade Chronicles GermanEnglishSpanishFrenchItalian See
    Xenoblade Chronicles EnglishSpanishFrench See
    Xenogears Japanese See
    Xenosaga I + II EnglishFantrad See
    Xenosaga Episode III: Also sprach Zarathustra FrenchFantrad See
    Xenosaga Episode II: Zen'aku no Higan Japanese See
    Xenogears English See
    Xenosaga Episode II: Jenseits von Gut und Böse GermanEnglishFrench See
    Xenosaga Episode II: Jenseits von Gut und Böse English See
    Xenosaga Episode III: Zarathustra wa Kaku Katariki Japanese See
    Xenosaga Freaks Japanese See
    Xenogears GermanFantrad See
    Xenoblade Japanese See
    Xenogears ItalianFantrad See
    Xenosaga I + II Japanese See
    Xenosaga Episode III: Also sprach Zarathustra English See

Avis et commentaires

Commentaires recommandés

Bonjour, navrée de venir poser la question, mais est-il normal que je sois incapable de sauvegarder 'normalement' le jeu? Lorsque j'entre dans le menu de sauvegarde, ça me revoir au démarrage sans rom, comme si le jeu n'était pas là, une idée?

 

D'avance, je vous remercie.

 

PS: de ce que je vois de ce jeu, il est excellent.

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Je ne pense que cela ne l'est pas. Mais je n'ai y est jamais joué sur émulateur.

En revanche je sais qu'en émulé il y a une zone qui provoque le blocage du perso sur place et l'obligation de redémarrer le jeu (à la  Kukai Foundation quand on entre dans le batîment de recherche)

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Le 29/03/2020 à 09:48, dalma a dit :

Bonjour a tous,

 

j'aurais une petite question peut-on le comparer a une sorte de mass effect sur PS2 ?

 

merci d'avance 

La seule ressemblance avec Mass effect c'est que ce sont 2 space opera. Ca s'arrête là.

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Le 20/03/2020 à 07:36, stellie a dit :

Bonjour, navrée de venir poser la question, mais est-il normal que je sois incapable de sauvegarder 'normalement' le jeu? Lorsque j'entre dans le menu de sauvegarde, ça me revoir au démarrage sans rom, comme si le jeu n'était pas là, une idée?

Il y a quelques points de sauvegarde qui bug dans le jeu.

C'est dû à la taille des images de sauvegarde qui dépasse les 0x1000 octets.

Un patch de traduction en français est sorti et corrige ce bug sur émulateur.

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