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Monster Lab


Playstation 2 GermanEnglishSpanishFrenchItalian 4
Monster Lab

Genre : RPG - Tactical

Multiplayer : 1 player

Year : 2008

Developer : Backbone Entertainment

Publisher : Eidos Interactive

Weekly games : 9 Growing popularity

Par BigBoss95 :

5

4 /5

Monster Lab allows the player to make his or her own monsters and send them out to fight. In this tactical role-playing game that tries to marry Tim Burton's style with Pokémon, the player takes on the role of a young mad scientist to help save Uncanny Valley from the evil Baron Mharti.

The player must learn and perfect each of the three branches of Mad Science: Mechanical, Biological an Alchemical by collecting parts and performing mad experiments in the castle under the tutelage of the three mad science masters. The player can level up with each successful creation and each victory in battle. The player take control created monsters to explore the spooky world of Uncanny Valley's six regions. Pit monster creations against the forces of Baron Mharti and enemies in the wild in epic, fast-paced turn-based battles in single player or face off against your friends in multiplayer online. The quality and type of parts the player uses to create monsters will determine its strengths and weaknesses.

Further information :

Known Issues: the game appears to be frozen when it comes to rendering what the camera sees, leaving only HUD elements to actually update.
Workaround: Tackled with automatic fixes sometime in the 1.7.X dev builds. For older version, you will want to enable the Frame Buffer Conversion hack. Do note that this is likely to tank performance, so you may have better luck running the game in Software mode (F9) in such a case.

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Avis et commentaires

Commentaires recommandés

Miam ! Ce jeu de mon enfance (qui dure toujours d'ailleurs, sans commentaire) est vachement loufoque mais très plaisant à jouer sans prise de têtes et pas dégueulasse pour de la PS2 !

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Le jeu bénéficie parfois de correctifs automatiques dans les versions devs (1.7.X). Sinon activez le "Frame Buffer Conversion hack" (risque de réduire les performances) ou passez en mode software (F9).

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