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Console : Dreamcast
Multiplayer : 1 player
Year : 1999
Developer : Climax Entertainment
Publisher : Sega
Weekly games : 3
Eliot Ballade, an elite member of Kimra's Dinosaur Island ESER (Emergency Sea Evacuation and Rescue), is enjoying a day off aboard his friend's boat a short distance from the coast when suddenly a small meteor falls from the sky and descends toward Dinosaur Island. At the moment of impact, a mysterious dome of energy appears from the center of the island, expanding outwards at an astonishing speed towards Eliot's position. Just as the dome of energy approaches, a flock of hideous birds ram straight into the boat, causing Eliot to hurtle himself overboard just before the energy dome overtakes the boat, seemingly petrifying his friend still onboard. Hours later, Eliot awakens on the shore of Dinosaur Island and begins an investigation that will change his life forever. He begins to discover an uncontrollable madness unleashed in the meteor's wake, and as one secret uncovers another, he pieces together a horrifying revelation that could lead to the end of life on Earth.
The player controls rescue expert Eliot Ballade, or heavy weapons specialist Dogs Bower, as they wield hand-to-hand moves and 22 weapons in an adventure that will require them to swim, drive, climb, fight and blast through seven areas and 230 locations; solving puzzles, avoiding hazards and discovering and using up to 75 items, such as security cards and life ropes. The player can switch between the 2 characters at any time to utilize their different skills to their advantage: Eliot being able to handle 2 weapons at a time, swim and move quicker; Dogs being able to equip heavier weapons and last longer in a fight with his higher constitution. Along the way, the player will encounter certain situations where they will have the chance to rescue someone or perform some other task, usually receiving a new weapon or item upon completion; however, the game will go on even if the side-mission is not successful. The player will be aided by Kimra-Tech Security agent Janine King and the mysterious angel-like entity referred to as Nephilim as they battle mutated monsters and solve the mysteries of Dinosaur Island.
Blue Stinger controls much like most Survival Horrors of the time, but plays more like a straight-up Action title with Adventure elements. The player is encouraged to engage the enemies encountered, as not only do they drop coins which can be used to purchase health packs, new weapons and ammo; but they respawn upon re-entry of most locations, allowing for a technically infinite number of coins to be collected, and thus health and ammo. Even when the player does find themselves out of ammo, Eliot can equip himself from a number of unlimited-use melee weapons that are just as powerful as the ranged ones. Health packs, taking the form of food and drinks, must be used in realtime, the player having to ensure the safety of their character while the eating or drinking animation plays out. Though limited in scope, the island is fully open to explore and requires some backtracking as new items are found or developments are reached, as the player advances through a story progressed in game-engine cutscenes and radio chatter between Eliot, Dogs and Janine. Bosses are encountered regularly, some being stronger versions of more commonly-encountered enemies and playing out much like tougher battles with those; while others are unique and require the player to determine their behaviors and patterns to defeat them. Puzzles are mostly of the minor, find-the-item and use-it-in-the-right-place variety. Though environmental hazards appear in a number of locations, the game does not delve into Platformer territory as the actions required to pass these sections are either as simple as navigating around them or context-sensitive to the particular situations.
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