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Auto Crusher Palladium
Genre : Fighting - Simulation
Multiplayer : 5 players
Year : 1994
Developer : Office Koukan
Publisher : Pack-in-Video
Par
Apharel
:
Auto Crusher Palladium is a game that simulates construction of battle robots ("mechs"). The player is able to construct robots using various parts: body, limbs, computer AI, weapons, etc. The result can be a combination of any forms and components, with the limitation being the overall weight of the robot, which must not exceed a specified amount. Robots can be humanoid, machine-like, rolling on wheels, able to fly or transform into different forms, etc.
After a robot has been created, the player sends it to fight other robots. The battles look like those of a fighting game, with side-scrolling view and HP bars; however, they are non-interactive. The entire gameplay focus in on creating a robot in such a way that it would be able to defeat a particular enemy; the battles themselves allow no control from the side of the player.
A "league mode" is also available, where the player(s) choose various models of robots and have them compete against each other in a tournament.
After a robot has been created, the player sends it to fight other robots. The battles look like those of a fighting game, with side-scrolling view and HP bars; however, they are non-interactive. The entire gameplay focus in on creating a robot in such a way that it would be able to defeat a particular enemy; the battles themselves allow no control from the side of the player.
A "league mode" is also available, where the player(s) choose various models of robots and have them compete against each other in a tournament.
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